Beyond the Gates of Antares Rulebook
At 260-pages, this full-color hardback tome contains everything you need to know in order to get started exploring this science fiction universe.
Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own.
This is the universe of the Seventh Age of Humanity and the setting for our game. This game is called Beyond the Gates of Antares because that is where your adventures will take you. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and further to the myriad worlds of the Determinate and beyond. Board the glittering space-borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.
Book Contents:
A break-down of all of the game rules, easing you into the system
An extensive Terrain section, outlining dozens of different terrain types to be found in the Antarean universe
An Armory section, featuring entries (and blueprints!) of the various weapon technologies used in Antares
More advances rules for using Mounted Units, Vehicles, Buildings and more
A section detailing just a handful of the different creatures which inhabit Antarean space
6 Matched Scenarios, and 6 Narrative Scenarios
Full Army Lists for 6 factions
A detailed timeline of Antarean Space, including Star Map and dedicated sections for each specific faction
Quick Reference Sheet, Weapons Summary, and Templates Section to the rear of the book
At 260-pages, this full-color hardback tome contains everything you need to know in order to get started exploring this science fiction universe.
Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own.
This is the universe of the Seventh Age of Humanity and the setting for our game. This game is called Beyond the Gates of Antares because that is where your adventures will take you. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and further to the myriad worlds of the Determinate and beyond. Board the glittering space-borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.
Book Contents:
A break-down of all of the game rules, easing you into the system
An extensive Terrain section, outlining dozens of different terrain types to be found in the Antarean universe
An Armory section, featuring entries (and blueprints!) of the various weapon technologies used in Antares
More advances rules for using Mounted Units, Vehicles, Buildings and more
A section detailing just a handful of the different creatures which inhabit Antarean space
6 Matched Scenarios, and 6 Narrative Scenarios
Full Army Lists for 6 factions
A detailed timeline of Antarean Space, including Star Map and dedicated sections for each specific faction
Quick Reference Sheet, Weapons Summary, and Templates Section to the rear of the book
At 260-pages, this full-color hardback tome contains everything you need to know in order to get started exploring this science fiction universe.
Beyond the Gates of Antares lies a universe vast beyond comprehension, a universe of human endeavor stretching eons into a dark and turbulent past, a universe of embattled civilizations possessed of unimaginable power. Across millions of worlds rival empires are locked in a struggle for dominance, driven by intellects that are as much machine as human, the omniscient integrated machine intelligence of a society and a time very different to our own.
This is the universe of the Seventh Age of Humanity and the setting for our game. This game is called Beyond the Gates of Antares because that is where your adventures will take you. Travel through Antarean dimensional gateways to the galaxy spanning empires of the PanHuman Concord and Isorian Senatex, and further to the myriad worlds of the Determinate and beyond. Board the glittering space-borne cities of the Vardari, the great mercantile powers of Antarean space, and confront foes as implacable as the Ghar and as merciless as the Renegade NuHu Shards.
Book Contents:
A break-down of all of the game rules, easing you into the system
An extensive Terrain section, outlining dozens of different terrain types to be found in the Antarean universe
An Armory section, featuring entries (and blueprints!) of the various weapon technologies used in Antares
More advances rules for using Mounted Units, Vehicles, Buildings and more
A section detailing just a handful of the different creatures which inhabit Antarean space
6 Matched Scenarios, and 6 Narrative Scenarios
Full Army Lists for 6 factions
A detailed timeline of Antarean Space, including Star Map and dedicated sections for each specific faction
Quick Reference Sheet, Weapons Summary, and Templates Section to the rear of the book